Instead of tombs and puzzles, Tanya Croft navigates a world of kitsch post-Soviet interiors: watch out for crystal pillars, euroremont-style ceilings, sparkling water bottles and plenty of linoleum. ![]() It was architects Ksenia Bilyk & Alice Omelchenko from BoBureau who developed the concept further by creating the 3-D visualisations that form the backdrop of the series. The project was shot by a young and talented name in the Ukrainian photography scene, Kristina Podobed from the Join the Cool collective. “We felt that only a strong warrior-woman could bear and survive it all…like Lara Croft,” Ira Lupu told The Calvert Journal. To play the video gaming icon, Lupu sought the help of a professional Lara Croft cosplayer from Kiev, Tatiana Sochivets aka Tanya Croft, who first started dressing as the character after discovering Tomb Raider on her sister’s computer aged 15. ![]() The question is, who would be the hero to conquer it? ![]() To blast these outdated and absurd visual tropes, a group of creative visionaries in Ukraine decided to create an humorous and ironic project that imagines the region as a surreal video game universe. Stereotypes of the post-Soviet world can sometime feel strange and alien for the young generation growing up there. To play the video gaming icon, Lupu sought the help of a professional Lara Croft cosplayer from Kiev, Tatiana Sochivets aka Tanya Croft, who first started.
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